Modern Warfare 2


Call of Duty: Modern Warfare 2

Other products by ACTIVISION


Product Features

Platform: Xbox 360 | Edition: Standard
  • Epic single-player campaign picks up immediately following the thrilling events from Call of Duty 4: Modern Warfare
  • The definitive multiplayer experience returns, with a host of new perks and enhancements
  • New cooperative SpecOps mode, the perfect combination of Modern Warfare's single player intensity and the addictive replayability of its multiplayer
  • Special Ops Mode allows two players, either alone or with a friend, to engage in unique mission play and features split-screen functionality.
  • `Modern Warfare 2¿ contains new and updated weapons, new weapons attachments, and a variant of the multiplayer weapons customization system from `Call of Duty 4¿, now available in the single player campaign.

5.0 out of 5 stars Comprehensive ReviewNovember 13, 2009
Fun:5.0 out of 5 stars 
I've divided the following review into sections, based on the type of gameplay from Modern Warfare 2:

Single-Player Campaign:
Pros:
1) Action: The single-player campaign from Modern Warfare 2 is one of the most intense, white-knuckle, action-packed campaigns of any video game I have played EVER. The story is relatively good, and, except for one or two points (mentioned in cons), flows reasonably well. The missions themselves are adventures that will blow your mind. I don't want to spoil anything for prospective players, but as seen in the multiple trailers that preceded the game itself, snowmobiles, silenced snipers, heartbeat sensors, and steering television-guided missiles are among the many amazing things that come in this package. I have played the entire campaign through twice since the game's release midnight on Tuesday, November 10, 2009 - the first time on regular difficulty and a second time on veteran difficulty - and it definitely did not get old in between. Imagine a blockbuster action cinematic - but you're the hero.

2) Challenge: The single-player campaign from Modern Warfare 2 is very challenging, more so than that from Call of Duty 4: Modern Warfare. Some might see this as a con, but I deem it otherwise. I would say that playing the campaign on regular is approximately equivalent to playing COD4's campaign on hardened. Regular to hardened represents a reasonable level of difficulty; veteran, however (and speaking from experience for the entire campaign) is, at some points, nigh impossible, and I'm NOT exaggerating. On two or three missions there were certain points where I died probably about two dozen times before managing to fight past the enemies or figure out a way to evade them. This, however frustrating, makes for all-the-greater amount of satisfaction when you beat the level, though.

Cons:
1) Storyline: Although the storyline flows reasonably well for the most part, there are one or two crucial turning points in the campaign that, simply put, just don't make too much sense to me. This is kind of jarring to a player who places emphasis on believability and cohesiveness. However, the fun of the campaign is damaged only slightly by this.

Campaign Overall Rankings:
Story: 3.5 stars
Action: 5 stars
Variety: 5 stars
Challenge: 5 stars
Replay Value: 4 stars
Overall: 4.5 stars

Special Ops Missions:
Background Info:
The special ops missions are additional content missions that, for the most part, resemble campaign missions from either Modern Warfare 2's single-player campaign or, on occasion, from that of Call of Duty 4. You can play the missions solo or with a friend on split screen or over Xbox Live, etc. The ops are divided into 5 categories of difficulty, Alpha through Echo. You unlock the higher levels by earning certain amounts of "stars" in the spec-ops missions. For most missions, the number of stars you earn (1-3) depends on the difficulty of the mission that you set (Regular-Veteran). There are 69 possible stars total, which means there are 23 spec-ops missions. I have unlocked all levels through Delta so far, and each has 5 missions, which presumably means that Echo category has only 3, albeit they are surely very challenging.

Pros:
1) Action: Spec-ops missions have several different determinants when determining how much action is in a given mission. Among these determinants are the mission type (more on that in just a second), difficulty, and playstyle. Some missions are definitely run-and-gun, others you will need to rely on stealth, and some the choice is really up to you. Personally, I like the ability to determine how to play a mission to some degree.

2) Variety: The Modern Warfare 2 Spec-ops missions have a lot to offer in terms of different playstyles and objectives. Each mission is categorized based on how it plays in general. Examples of categories include stealth, wave defense, race, assault, and timed assault. The environments also vary a lot, just like that in the campaign, which many of the environments are based off of. So, if you love sniping Ultranationalist dog patrols in the snow, there's something for you; same story if you want to run-and-gun through a marketplace in Rio de Janeiro defusing bombs before the clock runs out.

3) Challenge: Once again, Modern Warfare 2 comes up challenging, and once again I state this as a pro. Although there are slight variations based on the individual missions, the difficulty you set can make a huge difference. I have played through all of the Alpha and Bravo missions on veteran difficulty and the decisions a player makes, as well as how you work with your teammate in split-screen or online co-op, can make a huge difference. Players will also be forced to use good judgment, such as in the stealth missions when they decide whether they should engage or try to sneak past.

Cons:
I really can't think of anything I would genuinely change about the Spec-ops mode. The only thing I can think of that frustrates me is that I definitely pay for my mistakes on the harder difficulties - but that's to be expected, right?

Special Ops Overall Rankings:
Story: N/A
Action: 5 stars
Variety: 5 stars
Challenge: 5 stars
Replay Value: 4 stars
Overall: 5 stars

Multiplayer:
Pros:
1) Maps: For the most part, the maps in Modern Warfare 2's multiplayer mode are very well-done. Most of them are larger than those in Call of Duty 4, although there are still some nice small ones like Rust that can be fun with as few as 2-6 people. The main thing I notice about the maps is the vast increase in dynamics. Nearly all the maps have many routes from point A to point B, whether that be across a street, along some back alleys, underneath in a tunnel, or over the rooftops. The environments themselves are quite interesting, and the graphics are, of course, exemplary. All the gametypes I have played (mainly Team Deathmatch, Sabotage, and Capture the Flag) work well in terms of where players start, where they spawn, and how they can approach the game.

2) Equipment: The sheer amount of STUFF you can acquire in Modern Warfare 2's leveling-up system will blow your mind. While the number of weapons is increased about a third to a half again that of Call of Duty 4 - with additions of new firearms, some of which replace others that have been removed, as well as a number of new equipment and sidearm options - the number of ways to customize said weapons has at least doubled. Whereas in COD4 one could only put one of three equipment attachments on a given weapon (four if you count the grenade launcher, the others being silencer, red-dot sight, and ACOG scope), there are at least 6 for pretty much every gun in Modern Warfare 2. Examples of new attachments include the heartbeat sensor, extended magazines, full-metal jacketed bullets, underslung shotgun, and holographic sight. This variety provides tons of fun when unlocking new attachments by completing challenges and experimenting with different customizations. On top of this, with the bling perk, one can put two attachments on the same weapon, allowing even greater possibilities when building your loadout with the class customization tool.

3) Other Variety: Some other aspects of multiplayer have also been expanded on in Modern Warfare 2 from Call of Duty 4. Some that bear particular mention include the killstreak bonuses, perks, and game modes.

A) Killstreaks: Whereas in COD4 there were three killstreak bonuses (UAV radar, Airstrike, and Attack Helicopter, given at 3, 5, and 7 kill streaks respectively), there are 15 in Modern Warfare 2. Some examples of new ones are predator missile strike, stealth bomber run, AC130, EMP, and (the one that scares me the most) Tactical Nuke, the description for which simply says "End the game with a bang." However, you don't gain them all at once (that would turn games into ridiculous streak-fests). Instead, at certain levels you are able to unlock another killstreak bonus, having started out with UAV, a new bonus called Care Package, and Predator Missile strike. Once a player has more than three bonuses unlocked, the player can choose, at any time prior to any game, which three to have active.

B) Perks: Perks, for those not familiar, are selected bonuses or abilities that a player selects as part of their class when playing multiplayer. There are several new perks in the game that confer interesting and useful, but not overpowered, abilities. Additionally, prolonged use of a perk now eventually allows the achievement and use of a "pro" version of the perk, that gives an additional bonus. A few examples of this are the Bling and Stopping Power perks. Bling "Pro" allows a player to extend the bonus of Bling (two attachments on primary weapon) to the player's secondary weapon or sidearm. Stopping Power "Pro" gives the player an additional damage bonus against vehicles.

C) Game Modes: I am very happy that there are a few new game modes in Modern Warfare 2, particularly with the inclusion of an all-time favorite, Capture the Flag. Other new additions include a gametype called demolition and several traditional game types that are played in third-person mode, similar to Gears of War.

4) Volume: Whereas Call of Duty 4 had 55 levels in any given progression, Modern Warfare 2 has 70. Add that to 14 different online playlists and 16 starting maps (and Activision has announced at least 2 DLC map packs will be on the way), there is a great deal of replay value in Modern Warfare 2's multiplayer.

Cons:
1) Party Chat: It's in practically every review, I know, but I should include it anyways: most playlists in Modern Warfare 2 (all except... Read more ›

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Xbox 360 Games

Xbox 360 Wireless Network Adapter


Xbox 360 Wireless Network Adapter

Other products by Microsoft


Product Features

Edition: A/B/G & N Networks
  • Dual band 5 GHz and 2.4 GHz Wireless A/B/G home network compatible
  • Compact, high-performance design
  • Powered by Xbox 360 to eliminate adapter clutter
  • Windows Vista Media Center compatible
  • Streams photos and music from Microsoft Windows XP and recorded TV, movies, and videos from your Microsoft Windows XP Media Center - based PC


4.0 out of 5 stars Simple and effectiveNovember 12, 2009
By
J. Fabisch "JayFab" (Burlington, NJ United States) - See all my reviews
(REAL NAME) 
Fun:5.0 out of 5 stars 
360 is in the basement, router is on the 2nd floor. My main reason for upgrading was because while watching streaming netflix movies, it would stop and downgrade the quality to keep up with the streaming movie. This doesn't happen on my pc or when I moved the 360 one floor closer to the router.

The package comes with an instruction manual, installation cd and the adapter. The CD sleeve tells you to put it in first before connecting the adapter. I put it into my 360 and it just stared at me. Probably because I had already downloaded the latest 360 update through Live. The instructions were not clear on this but I feel it is for people that have never updated their 360 and need the WPA2 configuration installed to run wireless n. To clarify, to use wireless N you must use WPA or WPA2. You cannot use WEP encryption. If you do not change it on your router configuration, this adapter will run in ABG only. NOT N. You must also have a wireless N compatible router to run at wireless n speeds (duh).

I already had the older MS ABG adapter wirelessly connected to my 360 and linked to my router, so I just shut it down, unplugged the usb cable and plugged this one in instead. Rebooted and ran "test connection" and it kept the old configuration memory of the connection settings (MAC and ip addresses, passwords, WPA2, etc), except it connected full "4 bars" strong and stated the connection type was n instead of g. I checked this on the router as well through my pc. Connection speeds had varied from 28 to 54 mb/s but now jumped to 52 to 108 mb/s. Tested the unit thoroughly with MW2. No hiccups in voice or connection problems with server during multiplayer or spec ops. Also tested netflix streaming. No problems here either. Watched a full movie with no recalibration/interuption. This has never happened before even on a good day.

The adapter comes with little fold out feet on the bottom so you can stand it remotely if you buy a usb extension cable. Very handy feature if your 360 is buried in an entertainment rack.

Offnote complaint: Router is DLink DGL4500 GamerLounge ABGN, non-firmware updated (which has been known to cause problems). People have complained that this router is not simultaneous dual band. I was on xbox live playing a game in wireless n and using my iphone (wireless g only) to look up info on the net at the same time. I believe the "simultaneous" complaint refers to wireless n devices not being able to see wireless g devices on the same server. Does not affect my configuration.

Conclusion:
Does everyone need this? No. But if you don't want or can't run cable through your house and want the fastest connection speed possible, this is a great trouble free solution. When choosing between the older version and the newer one, the price differences between the two MS supplied adapters is minimal enough that this should be your purchase choice unless you NEVER plan to upgrade past g or your 360 is pretty much in line of site of your router.

I do not work for MS, own a PS3, have red ringed my 360, and still recommend this product.

Pro's: speed, pain free installation, speed, remotely locatable, speed, 2 antennae, did I mention speed???
Con's: clamshell packing, price, vague installation instructions, fragile antennae only pivot left/right, not forward/back or rotateable, same with old one. But since it can be located remotely, not really an issue.

Xbox 360 Wireless Network Adapter


Xbox 360 Wireless Network Adapter with 1 Month Gold Subscription Code (BULK)

Other products by Xbox 360
Platform:   Xbox 360
No customer reviews yet. Be the first.


Product Features

  • In brown box with 11 Month Gold Subscription Code
  • Powered seamlessly by your Xbox 360 gaming console, so there's no external power adapter to plug in
  • You can transfer high-definition video and CD-quality music from your Media Center PC to your Xbox 360 via 802.11a wireless media support
  • Highly versatile and supports 802.11b, 802.11g, and 802.11a
  • Xbox 360 Live 1 Month Gold Subscription Code works on both new and current account.


Xbox 360 Console


Xbox 360 Console

Other products by Microsoft
Platform:   Xbox 360   |   ESRB Rating:  Everyone


Product Features

Edition: 120GB Elite 2009 Holiday bundle
  • Includes LEGO Batman: The Videogame and PURE
  • 120GB hard drive
  • Sleek black console with matching wireless controller and headset
  • HD ready - with an HDMI port (HDMI cable sold separately)
  • Ethernet cable


5.0 out of 5 stars Now's a great time to grab a 360.October 12, 2009
By
paradiselost (Florida) - See all my reviews
Fun:4.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
First of all, I'm a PS3 owner and have been nearly since it's launch. I really love the PS3 and think it's a great system. I had considered buying a 360 many times but kept passing over it after hearing of all the problems it had and just figured I didn't want to deal with the chances. Well after seeing this bundle with the new price cut and finding out this bundle is definitely the latest "Jasper" version I went ahead and purchased it. The two included games aren't exactly *amazing* but they're still pretty good and it's definitely a good deal to get both of them included for no added cost.

So far I've noticed the system does seem to run a good bit cooler than my brothers original launch model 360. I'm also really enjoy the new menu system for the 360. Or maybe I should say newer, I'm not sure when it came out, but I prefer it over the older "tabbed" style menu previously used. Overall I believe now is a great time to grab a 360. Since it has been out longer than the PS3 you do have access to more titles and more titles that are cheap. Some of the systems best games can easily be picked up for $29.99 now. The ability to use Netflix on the system is also really amazing. The menu system and the integration to the Xbox menu is top notch, it definitely doesn't feel like an after thought.


Thus far my only gripe with the system is how Microsoft uses it's point system for purchasing items. I much prefer just buying a game for say $6.99 from the Playstation Network than more or less being forced to buy considerably more points than you need to be able to grab one game. For example, you want to purchase a game that's 1200 points, guess what the smallest you can add is 1000 so you're then forced to jump up to 4000 points (which I believe equals twenty dollars) to be able to get the game. You're then left with odd point amounts and it's really just a pain! It seems pretty deliberate to grab more money out of consumers.